Zivid ハンドアイキャリブレーションの実行と統合方法

目的

推奨ツール

ガイド付きノーコードワークフロー

ハンドアイ GUI

最小限の統合例

プログラムによるハンドアイキャリブレーション

既存のデータセット

ハンドアイ GUI

任意のロボット

ハンドアイ GUI または RoboDK ハンドアイサンプル

UR ロボット

ハンドアイ GUI または UR ハンドアイサンプル

HALCON を使用する

HALCON を使用したハンドアイキャリブレーション

ROS を使用する

ROS を使用したハンドアイキャリブレーション

RoboDK + Python(ロボット非依存)

GUI を使用するよりも RoboDK と Python を使用してプロセスをスクリプト化することを好む方は、以下を参照してください。

機能:

  • RoboDK-supported robots で動作します

  • キャプチャポーズは .rdk ファイルで手動で定義します

  • 完全自動ロボット制御

Universal Robots UR5 + Python

RoboDK や GUI の代わりに UR5 ドライバーを直接使用したいユーザーは、以下を参照してください。

機能:

  • UR ロボット専用に設計されています

  • 完全自動ロボット制御

ハンドアイキャリブレーション CLI ツール

Python に依存しないワークフローや依存関係を最小限に抑えたいユーザーは、以下を参照してください。

この実験的な CLI ツールは、指定されたデータセットからハンドアイ変換を計算し、変換行列と残差をユーザー指定のファイルに保存します。以下のような場合に使用してください。

  • すでにデータセット(ロボットポーズ+点群)をお持ちの場合

  • コマンドライン、バッチスタイルのワークフローが必要な場合

以下と共にインストール済み:

  • Windows Zivid インストーラー

  • Ubuntu 上の tools deb パッケージ

プログラムによるハンドアイキャリブレーション

よりカスタマイズされた統合、例えばハンドアイキャリブレーション API を独自のソリューションに直接組み込むことを希望する場合は、以下の手順に従ってください。以下のような場合に使用してください。

  • 最もシンプルな統合例が必要な場合

  • 独自のキャリブレーションパイプラインを構築している場合

ワークフロー:

  • ユーザーがロボットポーズを 4x4 変換行列の形式で入力します(手動入力)

  • カメラがキャリブレーションオブジェクトをキャプチャします

  • ユーザーがロボットを新しいキャプチャポーズに移動させ、新しいポーズを追加するコマンドを入力します

  • 最初の 3 つのステップが繰り返されます(通常 10〜20 組のポーズ)

  • ユーザーがキャリブレーションを実行するコマンドを入力すると、アプリケーションはハンドアイ変換行列を返します

ハンドアイキャリブレーションをソリューションに統合する方法については、以下のインタラクティブなコードサンプルをご覧ください。

コードサンプル

ソースへ移動

source

/*
Perform Hand-Eye calibration.

For more information on Hand-Eye calibration, check out this tutorial:
https://support.zivid.com/en/latest/camera/academy/applications/hand-eye.html
*/

#include <Zivid/Application.h>
#include <Zivid/Calibration/Detector.h>
#include <Zivid/Calibration/HandEye.h>
#include <Zivid/Calibration/Pose.h>
#include <Zivid/Exception.h>
#include <Zivid/Zivid.h>

#include <clipp.h>
#include <iostream>
#include <stdexcept>

namespace
{
    std::string presetPath(const Zivid::Camera &camera)
    {
        const std::string presetsPath = std::string(ZIVID_SAMPLE_DATA_DIR) + "/Settings";

        switch(camera.info().model().value())
        {
            case Zivid::CameraInfo::Model::ValueType::zividTwo:
            {
                return presetsPath + "/Zivid_Two_M70_ManufacturingSpecular.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zividTwoL100:
            {
                return presetsPath + "/Zivid_Two_L100_ManufacturingSpecular.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusM130:
            {
                return presetsPath + "/Zivid_Two_Plus_M130_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusM60:
            {
                return presetsPath + "/Zivid_Two_Plus_M60_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusL110:
            {
                return presetsPath + "/Zivid_Two_Plus_L110_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusMR130:
            {
                return presetsPath + "/Zivid_Two_Plus_MR130_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusMR60:
            {
                return presetsPath + "/Zivid_Two_Plus_MR60_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid2PlusLR110:
            {
                return presetsPath + "/Zivid_Two_Plus_LR110_ConsumerGoodsQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zivid3XL250:
            {
                return presetsPath + "/Zivid_Three_XL250_DepalletizationQuality.yml";
            }
            case Zivid::CameraInfo::Model::ValueType::zividOnePlusSmall:
            case Zivid::CameraInfo::Model::ValueType::zividOnePlusMedium:
            case Zivid::CameraInfo::Model::ValueType::zividOnePlusLarge: break;

            default: throw std::runtime_error("Unhandled enum value '" + camera.info().model().toString() + "'");
        }
        throw std::invalid_argument("Invalid camera model");
    }

    enum class CommandType
    {
        AddPose,
        Calibrate,
        Unknown
    };

    std::string getInput()
    {
        std::string command;
        std::getline(std::cin, command);
        return command;
    }

    CommandType enterCommand()
    {
        std::cout << "Enter command, p (to add robot pose) or c (to perform calibration): ";
        const auto command = getInput();

        if(command == "P" || command == "p")
        {
            return CommandType::AddPose;
        }
        if(command == "C" || command == "c")
        {
            return CommandType::Calibrate;
        }
        return CommandType::Unknown;
    }

    Zivid::Calibration::Pose enterRobotPose(size_t index)
    {
        std::cout << "Enter pose with id (a line with 16 space separated values describing 4x4 row-major matrix) : "
                  << index << std::endl;
        std::stringstream input(getInput());
        float element{ 0 };
        std::vector<float> transformElements;
        for(size_t i = 0; i < 16 && input >> element; ++i)
        {
            transformElements.emplace_back(element);
        }

        const auto robotPose{ Zivid::Matrix4x4{ transformElements.cbegin(), transformElements.cend() } };
        std::cout << "The following pose was entered: \n" << robotPose << std::endl;

        return robotPose;
    }

    std::string markersToString(const std::vector<int> &markerIds)
    {
        std::ostringstream oss;
        for(const auto &id : markerIds)
        {
            oss << id << " ";
        }
        return oss.str();
    }

    void handleAddPose(
        size_t &currentPoseId,
        std::vector<Zivid::Calibration::HandEyeInput> &handEyeInput,
        Zivid::Camera &camera,
        const std::string &calibrationObject,
        const Zivid::Settings &settings)
    {
        const auto robotPose = enterRobotPose(currentPoseId);

        std::cout << "Detecting calibration object in point cloud" << std::endl;
        if(calibrationObject == "c")
        {
            const auto frame = camera.capture2D3D(settings);
            const auto detectionResult = Zivid::Calibration::detectCalibrationBoard(frame);

            if(detectionResult.valid())
            {
                std::cout << "Calibration board detected " << std::endl;
                handEyeInput.emplace_back(robotPose, detectionResult);
                currentPoseId++;
            }
            else
            {
                std::cout << "Failed to detect calibration board. " << detectionResult.statusDescription() << std::endl;
            }
        }
        else if(calibrationObject == "m")
        {
            const auto frame = camera.capture2D3D(settings);

            auto markerDictionary = Zivid::Calibration::MarkerDictionary::aruco4x4_50;
            std::vector<int> markerIds = { 1, 2, 3 };

            std::cout << "Detecting arUco marker IDs " << markersToString(markerIds) << "from the dictionary "
                      << markerDictionary << std::endl;
            auto detectionResult = Zivid::Calibration::detectMarkers(frame, markerIds, markerDictionary);

            if(detectionResult.valid())
            {
                std::cout << "ArUco marker(s) detected: " << detectionResult.detectedMarkers().size() << std::endl;
                handEyeInput.emplace_back(robotPose, detectionResult);
                currentPoseId++;
            }
            else
            {
                std::cout
                    << "Failed to detect any ArUco markers, ensure that at least one ArUco marker is in the view of the camera"
                    << std::endl;
            }
        }
    }

    std::vector<Zivid::Calibration::HandEyeInput> readHandEyeInputs(
        Zivid::Camera &camera,
        const Zivid::Settings &settings)
    {
        size_t currentPoseId{ 0 };
        bool calibrate{ false };

        std::string calibrationObject;
        while(true)
        {
            std::cout
                << "Enter calibration object you are using, m (for ArUco marker(s)) or c (for Zivid checkerboard): "
                << std::endl;
            calibrationObject = getInput();
            if(calibrationObject == "m" || calibrationObject == "c")
            {
                break;
            }
        }

        std::cout << "Zivid primarily operates with a (4x4) transformation matrix. To convert" << std::endl;
        std::cout << "from axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out" << std::endl;
        std::cout << "our PoseConversions sample." << std::endl;

        std::vector<Zivid::Calibration::HandEyeInput> handEyeInput;
        do
        {
            switch(enterCommand())
            {
                case CommandType::AddPose:
                {
                    try
                    {
                        handleAddPose(currentPoseId, handEyeInput, camera, calibrationObject, settings);
                    }
                    catch(const std::exception &e)
                    {
                        std::cout << "Error: " << Zivid::toString(e) << std::endl;
                        continue;
                    }
                    break;
                }
                case CommandType::Calibrate:
                {
                    calibrate = true;
                    break;
                }
                case CommandType::Unknown:
                {
                    std::cout << "Error: Unknown command" << std::endl;
                    break;
                }
                default: throw std::runtime_error{ "Unhandled command type" };
            }
        } while(!calibrate);
        return handEyeInput;
    }

    Zivid::Calibration::HandEyeOutput performCalibration(
        const std::vector<Zivid::Calibration::HandEyeInput> &handEyeInput)
    {
        while(true)
        {
            std::cout << "Enter type of calibration, eth (for eye-to-hand) or eih (for eye-in-hand): ";
            const auto calibrationType = getInput();
            if(calibrationType == "eth" || calibrationType == "ETH")
            {
                std::cout << "Performing eye-to-hand calibration with " << handEyeInput.size() << " dataset pairs"
                          << std::endl;
                std::cout << "The resulting transform is the camera pose in robot base frame" << std::endl;
                return Zivid::Calibration::calibrateEyeToHand(handEyeInput);
            }
            if(calibrationType == "eih" || calibrationType == "EIH")
            {
                std::cout << "Performing eye-in-hand calibration with " << handEyeInput.size() << " dataset pairs"
                          << std::endl;
                std::cout << "The resulting transform is the camera pose in flange (end-effector) frame" << std::endl;
                return Zivid::Calibration::calibrateEyeInHand(handEyeInput);
            }
            std::cout << "Entered uknown method" << std::endl;
        }
    }
} // namespace

int main(int argc, char *argv[])
{
    try
    {
        std::string settingsPath;
        bool showHelp = false;

        auto cli =
            (clipp::option("-h", "--help").set(showHelp) % "Show help message",
             clipp::option("--settings-path")
                 & clipp::value("path", settingsPath) % "Path to the camera settings YML file");

        if(!clipp::parse(argc, argv, cli) || showHelp)
        {
            auto fmt = clipp::doc_formatting{}.alternatives_min_split_size(1).surround_labels("\"", "\"");
            std::cout << "USAGE:" << std::endl;
            std::cout << clipp::usage_lines(cli, argv[0], fmt) << std::endl;
            std::cout << "OPTIONS:" << std::endl;
            std::cout << clipp::documentation(cli) << std::endl;
            return showHelp ? EXIT_SUCCESS : EXIT_FAILURE;
        }

        Zivid::Application zivid;

        std::cout << "Connecting to camera" << std::endl;
        auto camera{ zivid.connectCamera() };

        if(settingsPath.empty())
        {
            settingsPath = presetPath(camera);
        }
        const auto settings = Zivid::Settings(settingsPath);

        const auto handEyeInput{ readHandEyeInputs(camera, settings) };

        const auto calibrationResult{ performCalibration(handEyeInput) };

        std::cout << "Zivid primarily operates with a (4x4) transformation matrix. To convert" << std::endl;
        std::cout << "to axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out" << std::endl;
        std::cout << "our PoseConversions sample." << std::endl;

        if(calibrationResult.valid())
        {
            std::cout << "Hand-Eye calibration OK\n"
                      << "Result:\n"
                      << calibrationResult << std::endl;
        }
        else
        {
            std::cout << "Hand-Eye calibration FAILED" << std::endl;
            return EXIT_FAILURE;
        }
    }
    catch(const std::exception &e)
    {
        std::cerr << "\nError: " << Zivid::toString(e) << std::endl;
        std::cout << "Press enter to exit." << std::endl;
        std::cin.get();
        return EXIT_FAILURE;
    }

    return EXIT_SUCCESS;
}
ソースへ移動

source

/*
Perform Hand-Eye calibration.

For more information on Hand-Eye calibration, check out this tutorial:
https://support.zivid.com/en/latest/camera/academy/applications/hand-eye.html
*/

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Zivid.NET.Calibration;
using Duration = Zivid.NET.Duration;

class Program
{
    static int Main(string[] args)
    {
        try
        {
            var userOptions = ParseOptions(args);
            if (userOptions.ShowHelp)
            {
                ShowHelp();
                return 0;
            }

            var zivid = new Zivid.NET.Application();

            Console.WriteLine("Connecting to camera");
            var camera = zivid.ConnectCamera();

            var settingsPath = userOptions.SettingsPath;
            if (string.IsNullOrEmpty(settingsPath))
            {
                settingsPath = PresetPath(camera);
            }
            var settings = new Zivid.NET.Settings(settingsPath);

            var handEyeInput = ReadHandEyeInputs(camera, settings);

            var calibrationResult = PerformCalibration(handEyeInput);

            Console.WriteLine("Zivid primarily operates with a (4x4) transformation matrix. To convert");
            Console.WriteLine("to axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out");
            Console.WriteLine("our PoseConversions sample.");

            if (calibrationResult.Valid())
            {
                Console.WriteLine("{0}\n{1}\n{2}", "Hand-Eye calibration OK", "Result: ", calibrationResult);
            }
            else
            {
                Console.WriteLine("Hand-Eye calibration FAILED");
                return 1;
            }
        }
        catch (Exception ex)
        {
            Console.WriteLine("Error: {0}", ex.ToString());
            return 1;
        }
        return 0;
    }

    static (string SettingsPath, bool ShowHelp) ParseOptions(string[] args)
    {
        string settingsPath = "";
        bool showHelp = false;
        foreach (var arg in args)
        {
            if (arg.StartsWith("--settings-path="))
            {
                settingsPath = arg.Substring("--settings-path=".Length);
            }
            else if (arg.StartsWith("-h") || arg.StartsWith("--help"))
            {
                showHelp = true;
            }
        }

        return (settingsPath, showHelp);
    }

    static List<HandEyeInput> ReadHandEyeInputs(Zivid.NET.Camera camera, Zivid.NET.Settings settings)
    {
        var handEyeInput = new List<HandEyeInput>();
        var currentPoseId = 0U;
        var beingInput = true;

        var calibrationObject = "";
        while (true)
        {
            Console.WriteLine("Enter calibration object you are using, m (for ArUco marker(s)) or c (for Zivid checkerboard): ");
            calibrationObject = Console.ReadLine();

            if (calibrationObject.Equals("m", StringComparison.CurrentCultureIgnoreCase) ||
                calibrationObject.Equals("c", StringComparison.CurrentCultureIgnoreCase))
            {
                break;
            }
        }


        Interaction.ExtendInputBuffer(2048);

        Console.WriteLine("Zivid primarily operates with a (4x4) transformation matrix. To convert");
        Console.WriteLine("from axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out");
        Console.WriteLine("our PoseConversions sample.");

        do
        {
            switch (Interaction.EnterCommand())
            {
                case CommandType.AddPose:
                    try
                    {
                        HandleAddPose(ref currentPoseId, ref handEyeInput, camera, calibrationObject, settings);
                    }
                    catch (Exception ex)
                    {
                        Console.WriteLine("Error: {0}", ex.ToString());
                        continue;
                    }
                    break;

                case CommandType.Calibrate: beingInput = false; break;

                case CommandType.Unknown: Console.WriteLine("Error: Unknown command"); break;
            }
        } while (beingInput);
        return handEyeInput;
    }

    public static void HandleAddPose(ref uint currentPoseId, ref List<HandEyeInput> handEyeInput, Zivid.NET.Camera camera, string calibrationObject, Zivid.NET.Settings settings)
    {
        var robotPose = Interaction.EnterRobotPose(currentPoseId);

        Console.Write("Detecting calibration object in point cloud");
        if (calibrationObject.Equals("c", StringComparison.CurrentCultureIgnoreCase))
        {
            using (var frame = camera.Capture2D3D(settings))
            {
                var detectionResult = Detector.DetectCalibrationBoard(frame);

                if (detectionResult.Valid())
                {
                    Console.WriteLine("Calibration board detected");
                    handEyeInput.Add(new HandEyeInput(robotPose, detectionResult));
                    ++currentPoseId;
                }
                else
                {
                    Console.WriteLine("Failed to detect calibration board, ensure that the entire board is in the view of the camera");
                }
            }
        }
        else if (calibrationObject.Equals("m", StringComparison.CurrentCultureIgnoreCase))
        {
            using (var frame = camera.Capture2D3D(settings))
            {
                var markerDictionary = Zivid.NET.MarkerDictionary.Aruco4x4_50;
                var markerIds = new List<int> { 1, 2, 3 };

                Console.WriteLine("Detecting arUco marker IDs " + string.Join(", ", markerIds));
                var detectionResult = Detector.DetectMarkers(frame, markerIds, markerDictionary);

                if (detectionResult.Valid())
                {
                    Console.WriteLine("ArUco marker(s) detected: " + detectionResult.DetectedMarkers().Length);
                    handEyeInput.Add(new HandEyeInput(robotPose, detectionResult));
                    ++currentPoseId;
                }
                else
                {
                    Console.WriteLine("Failed to detect any ArUco markers, ensure that at least one ArUco marker is in the view of the camera");
                }
            }
        }
    }

    static string PresetPath(Zivid.NET.Camera camera)
    {
        var presetsPath = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData)
            + "/Zivid/Settings/";

        switch (camera.Info.Model)
        {
            case Zivid.NET.CameraInfo.ModelOption.ZividTwo:
                {
                    return presetsPath + "Zivid_Two_M70_ManufacturingSpecular.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.ZividTwoL100:
                {
                    return presetsPath + "Zivid_Two_L100_ManufacturingSpecular.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusM130:
                {
                    return presetsPath + "Zivid_Two_Plus_M130_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusM60:
                {
                    return presetsPath + "Zivid_Two_Plus_M60_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusL110:
                {
                    return presetsPath + "Zivid_Two_Plus_L110_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusMR130:
                {
                    return presetsPath + "Zivid_Two_Plus_MR130_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusMR60:
                {
                    return presetsPath + "Zivid_Two_Plus_MR60_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid2PlusLR110:
                {
                    return presetsPath + "Zivid_Two_Plus_LR110_ConsumerGoodsQuality.yml";
                }
            case Zivid.NET.CameraInfo.ModelOption.Zivid3XL250:
                {
                    return presetsPath + "Zivid_Three_XL250_DepalletizationQuality.yml";
                }
            default: throw new System.InvalidOperationException("Unhandled camera model: " + camera.Info.Model.ToString());
        }
        throw new System.InvalidOperationException("Invalid camera model");
    }

    static Zivid.NET.Calibration.HandEyeOutput PerformCalibration(List<HandEyeInput> handEyeInput)
    {
        while (true)
        {
            Console.WriteLine("Enter type of calibration, eth (for eye-to-hand) or eih (for eye-in-hand): ");
            var calibrationType = Console.ReadLine();
            if (calibrationType.Equals("eth", StringComparison.CurrentCultureIgnoreCase))
            {
                Console.WriteLine("Performing eye-to-hand calibration with " + handEyeInput.Count + " dataset pairs");
                Console.WriteLine("The resulting transform is the camera pose in robot base frame");
                return Calibrator.CalibrateEyeToHand(handEyeInput);
            }
            if (calibrationType.Equals("eih", StringComparison.CurrentCultureIgnoreCase))
            {
                Console.WriteLine("Performing eye-in-hand calibration with " + handEyeInput.Count + " dataset pairs");
                Console.WriteLine("The resulting transform is the camera pose in flange (end-effector) frame");
                return Calibrator.CalibrateEyeInHand(handEyeInput);
            }
            Console.WriteLine("Entered unknown method");
        }
    }

    static void ShowHelp()
    {
        Console.WriteLine("Usage: HandEyeCalibration.exe [options]");
        Console.WriteLine("Options:");
        Console.WriteLine("  --settings-path=<path>   Path to the camera settings YML file (default: based on camera model)");
        Console.WriteLine("  -h, --help               Show this help message");
    }
}

enum CommandType
{
    AddPose,
    Calibrate,
    Unknown
}

class Interaction
{
    // Console.ReadLine only supports reading 256 characters, by default. This limit is modified
    // by calling ExtendInputBuffer with the maximum length of characters to be read.
    public static void ExtendInputBuffer(int size)
    {
        Console.SetIn(new StreamReader(Console.OpenStandardInput(), Console.InputEncoding, false, size));
    }

    public static CommandType EnterCommand()
    {
        Console.Write("Enter command, p (to add robot pose) or c (to perform calibration): ");
        var command = Console.ReadLine().ToLower();

        switch (command)
        {
            case "p": return CommandType.AddPose;
            case "c": return CommandType.Calibrate;
            default: return CommandType.Unknown;
        }
    }

    public static Pose EnterRobotPose(ulong index)
    {
        var elementCount = 16;
        Console.WriteLine(
            "Enter pose with id (a line with {0} space separated values describing 4x4 row-major matrix) : {1}",
            elementCount,
            index);
        var input = Console.ReadLine();

        var elements = input.Split().Where(x => !string.IsNullOrEmpty(x.Trim())).Select(x => float.Parse(x)).ToArray();

        var robotPose = new Pose(elements); Console.WriteLine("The following pose was entered: \n{0}", robotPose);
        return robotPose;
    }
}
ソースへ移動

source

"""
Perform Hand-Eye calibration.

For more information on Hand-Eye calibration, check out this tutorial:
https://support.zivid.com/en/latest/camera/academy/applications/hand-eye.html

"""

import argparse
from pathlib import Path
from typing import List, Tuple

import numpy as np
import zivid
from zividsamples.paths import get_sample_data_path
from zividsamples.save_load_matrix import assert_affine_matrix_and_save


def _options() -> argparse.Namespace:
    """Function to read user arguments.

    Returns:
        Arguments from user

    """
    parser = argparse.ArgumentParser(description=__doc__)

    parser.add_argument(
        "--settings-path",
        required=False,
        type=Path,
        help="Path to the camera settings YML file",
    )

    return parser.parse_args()


def _preset_path(camera: zivid.Camera) -> Path:
    """Get path to preset settings YML file, depending on camera model.

    Args:
        camera: Zivid camera

    Raises:
        ValueError: If unsupported camera model for this code sample

    Returns:
        Path: Zivid 2D and 3D settings YML path

    """
    presets_path = get_sample_data_path() / "Settings"

    if camera.info.model == zivid.CameraInfo.Model.zivid3XL250:
        return presets_path / "Zivid_Three_XL250_DepalletizationQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusMR60:
        return presets_path / "Zivid_Two_Plus_MR60_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusMR130:
        return presets_path / "Zivid_Two_Plus_MR130_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusLR110:
        return presets_path / "Zivid_Two_Plus_LR110_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusM60:
        return presets_path / "Zivid_Two_Plus_M60_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusM130:
        return presets_path / "Zivid_Two_Plus_M130_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zivid2PlusL110:
        return presets_path / "Zivid_Two_Plus_L110_ConsumerGoodsQuality.yml"
    if camera.info.model == zivid.CameraInfo.Model.zividTwo:
        return presets_path / "Zivid_Two_M70_ManufacturingSpecular.yml"
    if camera.info.model == zivid.CameraInfo.Model.zividTwoL100:
        return presets_path / "Zivid_Two_L100_ManufacturingSpecular.yml"

    raise ValueError("Invalid camera model")


def _enter_robot_pose(index: int) -> zivid.calibration.Pose:
    """Robot pose user input.

    Args:
        index: Robot pose ID

    Returns:
        robot_pose: Robot pose

    """
    inputted = input(
        f"Enter pose with id={index} (a line with 16 space separated values describing 4x4 row-major matrix): "
    )
    elements = inputted.split(maxsplit=15)
    data = np.array(elements, dtype=np.float64).reshape((4, 4))
    robot_pose = zivid.calibration.Pose(data)
    print(f"The following pose was entered:\n{robot_pose}")
    return robot_pose


def _perform_calibration(hand_eye_input: List[zivid.calibration.HandEyeInput]) -> zivid.calibration.HandEyeOutput:
    """Hand-Eye calibration type user input.

    Args:
        hand_eye_input: Hand-Eye calibration input

    Returns:
        hand_eye_output: Hand-Eye calibration result

    """
    while True:
        calibration_type = input("Enter type of calibration, eth (for eye-to-hand) or eih (for eye-in-hand): ").strip()
        if calibration_type.lower() == "eth":
            print(f"Performing eye-to-hand calibration with {len(hand_eye_input)} dataset pairs")
            print("The resulting transform is the camera pose in robot base frame")
            hand_eye_output = zivid.calibration.calibrate_eye_to_hand(hand_eye_input)
            return hand_eye_output
        if calibration_type.lower() == "eih":
            print(f"Performing eye-in-hand calibration with {len(hand_eye_input)} dataset pairs")
            print("The resulting transform is the camera pose in flange (end-effector) frame")
            hand_eye_output = zivid.calibration.calibrate_eye_in_hand(hand_eye_input)
            return hand_eye_output
        print(f"Unknown calibration type: '{calibration_type}'")


def _handle_add_pose(
    current_pose_id: int,
    hand_eye_input: List,
    camera: zivid.Camera,
    calibration_object: str,
    settings: zivid.Settings,
) -> Tuple[int, List]:
    """Acquire frame and keeps track of the robot's pose id.

    Args:
        current_pose_id: Counter of the current pose in the hand-eye calibration dataset
        hand_eye_input: List of hand-eye calibration dataset pairs (poses and point clouds)
        camera: Zivid camera
        calibration_object: m (for ArUco marker(s)) or c (for Zivid checkerboard)
        settings: Zivid camera settings

    Returns:
        Tuple[int, List]: Updated current_pose_id and hand_eye_input

    """

    robot_pose = _enter_robot_pose(current_pose_id)

    print("Detecting calibration object in point cloud")

    if calibration_object == "c":

        frame = zivid.calibration.capture_calibration_board(camera)
        detection_result = zivid.calibration.detect_calibration_board(frame)

        if detection_result.valid():
            print("Calibration board detected")
            hand_eye_input.append(zivid.calibration.HandEyeInput(robot_pose, detection_result))
            current_pose_id += 1
        else:
            print(f"Failed to detect calibration board. {detection_result.status_description()}")
    elif calibration_object == "m":
        frame = camera.capture_2d_3d(settings)

        marker_dictionary = zivid.calibration.MarkerDictionary.aruco4x4_50
        marker_ids = [1, 2, 3]

        print(f"Detecting arUco marker IDs {marker_ids} from the dictionary {marker_dictionary}")
        detection_result = zivid.calibration.detect_markers(frame, marker_ids, marker_dictionary)

        if detection_result.valid():
            print(f"ArUco marker(s) detected: {len(detection_result.detected_markers())}")
            hand_eye_input.append(zivid.calibration.HandEyeInput(robot_pose, detection_result))
            current_pose_id += 1
        else:
            print(
                "Failed to detect any ArUco markers, ensure that at least one ArUco marker is in the view of the camera"
            )
    return current_pose_id, hand_eye_input


def _main() -> None:
    user_options = _options()
    app = zivid.Application()

    print("Connecting to camera")
    camera = app.connect_camera()

    if user_options.settings_path is None:
        user_options.settings_path = _preset_path(camera)
    settings = zivid.Settings.load(user_options.settings_path)

    current_pose_id = 0
    hand_eye_input = []
    calibrate = False
    while True:
        calibration_object = input(
            "Enter calibration object you are using, m (for ArUco marker(s)) or c (for Zivid checkerboard): "
        ).strip()
        if calibration_object.lower() == "m" or calibration_object.lower() == "c":
            break

    print(
        "Zivid primarily operates with a (4x4) transformation matrix. To convert\n"
        "from axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out\n"
        "our pose_conversions sample."
    )

    while not calibrate:
        command = input("Enter command, p (to add robot pose) or c (to perform calibration): ").strip()
        if command == "p":
            try:
                current_pose_id, hand_eye_input = _handle_add_pose(
                    current_pose_id, hand_eye_input, camera, calibration_object, settings
                )
            except ValueError as ex:
                print(ex)
        elif command == "c":
            calibrate = True
        else:
            print(f"Unknown command '{command}'")

    calibration_result = _perform_calibration(hand_eye_input)
    transform = calibration_result.transform()
    transform_file_path = Path(Path(__file__).parent / "transform.yaml")
    assert_affine_matrix_and_save(transform, transform_file_path)

    print(
        "Zivid primarily operates with a (4x4) transformation matrix. To convert\n"
        "to axis-angle, rotation vector, roll-pitch-yaw, or quaternion, check out\n"
        "our pose_conversions sample."
    )

    if calibration_result.valid():
        print("Hand-Eye calibration OK")
        print(f"Result:\n{calibration_result}")
    else:
        print("Hand-Eye calibration FAILED")


if __name__ == "__main__":
    _main()

注釈

Zivid の点群はミリメートル(mm)単位で提供されます。そのため、ハンドアイキャリブレーション用のロボット入力ポーズも移動量に mm を使用するようにしてください。

For the corresponding API, see Hand-Eye Calibration.

次のセクションは、オイラー角、クォータニオン、軸角など、さまざまなロボットコントローラで使用される異なる姿勢表現を扱う際に特に役立ちます。

補助ツール:ポーズ変換

Zivid は主に(4x4)変換行列(回転行列+並進ベクトル)で動作します。ロボットコントローラとソフトウェアは通常、ポーズを位置ベクトルと姿勢表現の組み合わせとして、さまざまな形式で表現します。ポーズ変換ツールは、以下の形式への変換および変換元としての変換を支援します。

  • 軸角

  • 回転ベクトル

  • ロール・ピッチ・ヨー

  • オイラー角

  • クォータニオン

ロボットのポーズ変換用にいくつかのツールをご用意しています。

コードサンプル

ソースへ移動

source

/*
Convert to/from Transformation Matrix (Rotation Matrix + Translation Vector)

Zivid primarily operate with a (4x4) transformation matrix. This example shows how to use Eigen to
convert to and from: AxisAngle, Rotation Vector, Roll-Pitch-Yaw, Quaternion

Note: the translation part of the transformation matrix is in millimeters (mm), since Zivid point clouds are in
millimeters. If your robot reports translation in meters, multiply it by 1000 before saving the pose.

The convenience functions from this example can be reused in applicable applications. The YAML files for this sample can
be found under the main instructions for Zivid samples.

For more information on pose conversions, check out this article:
https://support.zivid.com/en/latest/camera/reference-articles/pose-conversions.html
*/

#include <Zivid/Zivid.h>

#include <Eigen/Core>
#include <Eigen/Dense>
#include <Eigen/Geometry>

#include <iomanip>
#include <iostream>
#include <stdexcept>

namespace
{
    enum class RotationConvention
    {
        zyxIntrinsic,
        xyzExtrinsic,
        xyzIntrinsic,
        zyxExtrinsic,
        nofROT
    };
    constexpr size_t nofRotationConventions = static_cast<size_t>(RotationConvention::nofROT);

    struct RollPitchYaw
    {
        RotationConvention convention;
        Eigen::Array3f rollPitchYaw;
    };

    std::string toString(RotationConvention convention)
    {
        switch(convention)
        {
            case RotationConvention::xyzIntrinsic: return "xyzIntrinsic";
            case RotationConvention::xyzExtrinsic: return "xyzExtrinsic";
            case RotationConvention::zyxIntrinsic: return "zyxIntrinsic";
            case RotationConvention::zyxExtrinsic: return "zyxExtrinsic";
            case RotationConvention::nofROT: break;
            default: throw std::runtime_error{ "Unhandled rotation convention " };
        }

        throw std::invalid_argument("Invalid RotationConvention");
    }

    // The following function converts Roll-Pitch-Yaw angles in radians to Rotation Matrix.
    // This function takes an array of angles, and a rotation convention, as input parameters.
    // Whether the axes are moving (intrinsic) or fixed (extrinsic) is defined by the rotation convention.
    // The order of elements in the output array follow the convention, i.e., for ZYX and zyx, the first
    // element of the array is rotation around z-axis, for XYZ and xyz, the first element is rotation
    // around x-axis.
    Eigen::Matrix3f rollPitchYawToRotationMatrix(const Eigen::Array3f &rollPitchYaw, const RotationConvention &rotation)
    {
        switch(rotation)
        {
            case RotationConvention::xyzIntrinsic:
                return (Eigen::AngleAxisf(rollPitchYaw[0], Eigen::Vector3f::UnitX())
                        * Eigen::AngleAxisf(rollPitchYaw[1], Eigen::Vector3f::UnitY())
                        * Eigen::AngleAxisf(rollPitchYaw[2], Eigen::Vector3f::UnitZ()))
                    .matrix();
            case RotationConvention::zyxExtrinsic:
                return (Eigen::AngleAxisf(rollPitchYaw[2], Eigen::Vector3f::UnitX())
                        * Eigen::AngleAxisf(rollPitchYaw[1], Eigen::Vector3f::UnitY())
                        * Eigen::AngleAxisf(rollPitchYaw[0], Eigen::Vector3f::UnitZ()))
                    .matrix();
            case RotationConvention::zyxIntrinsic:
                return (Eigen::AngleAxisf(rollPitchYaw[0], Eigen::Vector3f::UnitZ())
                        * Eigen::AngleAxisf(rollPitchYaw[1], Eigen::Vector3f::UnitY())
                        * Eigen::AngleAxisf(rollPitchYaw[2], Eigen::Vector3f::UnitX()))
                    .matrix();
            case RotationConvention::xyzExtrinsic:
                return (Eigen::AngleAxisf(rollPitchYaw[2], Eigen::Vector3f::UnitZ())
                        * Eigen::AngleAxisf(rollPitchYaw[1], Eigen::Vector3f::UnitY())
                        * Eigen::AngleAxisf(rollPitchYaw[0], Eigen::Vector3f::UnitX()))
                    .matrix();
            case RotationConvention::nofROT: break;
            default: throw std::runtime_error{ "Unhandled rotation convention" };
        }

        throw std::invalid_argument("Invalid orientation");
    }

    void rollPitchYawListToRotationMatrix(const std::vector<RollPitchYaw> &rpyList)
    {
        Eigen::IOFormat matrixFmt(4, 0, ", ", "\n", "[", "]", "[", "]");
        for(const auto &rotation : rpyList)
        {
            std::cout << "Rotation Matrix from Roll-Pitch-Yaw angles (" << toString(rotation.convention)
                      << "):" << std::endl;
            const auto rotationMatrixFromRollPitchYaw =
                rollPitchYawToRotationMatrix(rotation.rollPitchYaw, rotation.convention);
            std::cout << rotationMatrixFromRollPitchYaw.format(matrixFmt) << std::endl;
        }
    }

    // The following function converts Rotation Matrix to Roll-Pitch-Yaw angles in radians.
    // Whether the axes are moving (intrinsic) or fixed (extrinsic) is defined by the rotation convention.
    // The order of elements in the output array follow the convention, i.e., for ZYX and zyx, the first
    // element of the array is rotation around z-axis, for XYZ and xyz, the first element is rotation
    // around x-axis.
    // Eigen only supports intrinsic Euler systems for simplicity. If you want to use extrinsic Euler systems,
    // Eigen recoments just to use the equal intrinsic opposite order for axes and angles, i.e., axes (A,B,C)
    // becomes (C,B,A), and angles (a,b,c) becomes (c,b,a).
    Eigen::Array3f rotationMatrixToRollPitchYaw(
        const Eigen::Matrix3f &rotationMatrix,
        const RotationConvention &convention)
    {
        switch(convention)
        {
            case RotationConvention::zyxExtrinsic: return rotationMatrix.eulerAngles(0, 1, 2).reverse();
            case RotationConvention::xyzIntrinsic: return rotationMatrix.eulerAngles(0, 1, 2);
            case RotationConvention::xyzExtrinsic: return rotationMatrix.eulerAngles(2, 1, 0).reverse();
            case RotationConvention::zyxIntrinsic: return rotationMatrix.eulerAngles(2, 1, 0);
            case RotationConvention::nofROT: break;
            default: throw std::runtime_error{ "Unhandled rotation convention" };
        }

        throw std::invalid_argument("Invalid rotation");
    }

    std::vector<RollPitchYaw> rotationMatrixToRollPitchYawList(const Eigen::Matrix3f &rotationMatrix)
    {
        const Eigen::IOFormat vectorFmt(4, 0, ", ", "", "", "", "[", "]");
        std::vector<RollPitchYaw> rpyList;
        for(size_t i = 0; i < nofRotationConventions; i++)
        {
            RotationConvention convention{ static_cast<RotationConvention>(i) };
            std::cout << "Roll-Pitch-Yaw angles (" << toString(convention) << "):" << std::endl;
            rpyList.push_back({ convention, rotationMatrixToRollPitchYaw(rotationMatrix, convention) });
            std::cout << rpyList[i].rollPitchYaw.format(vectorFmt) << std::endl;
        }
        return rpyList;
    }

    Eigen::Vector3f rotationMatrixToRotationVector(const Eigen::Matrix3f &rotationMatrix)
    {
        const Eigen::AngleAxisf axisAngle(rotationMatrix);
        return axisAngle.angle() * axisAngle.axis();
    }

    Eigen::Matrix3f rotationVectorToRotationMatrix(const Eigen::Vector3f &rotationVector)
    {
        Eigen::AngleAxisf axisAngle(rotationVector.norm(), rotationVector.normalized());
        return axisAngle.toRotationMatrix();
    }

    void printHeader(const std::string &txt)
    {
        const std::string asterixLine = "****************************************************************";
        std::cout << asterixLine << "\n* " << txt << std::endl << asterixLine << std::endl;
    }

    Eigen::Affine3f zividToEigen(const Zivid::Matrix4x4 &zividMatrix)
    {
        Eigen::Matrix4f eigenMatrix;
        for(std::size_t row = 0; row < Zivid::Matrix4x4::rows; row++)
        {
            for(std::size_t column = 0; column < Zivid::Matrix4x4::cols; column++)
            {
                eigenMatrix(row, column) = zividMatrix(row, column);
            }
        }
        Eigen::Affine3f eigenTransform{ eigenMatrix };
        return eigenTransform;
    }

    Zivid::Matrix4x4 eigenToZivid(const Eigen::Affine3f &eigenTransform)
    {
        Eigen::Matrix4f eigenMatrix = eigenTransform.matrix();
        Zivid::Matrix4x4 zividMatrix;
        for(Eigen::Index row = 0; row < eigenMatrix.rows(); row++)
        {
            for(Eigen::Index column = 0; column < eigenMatrix.cols(); column++)
            {
                zividMatrix(row, column) = eigenMatrix(row, column);
            }
        }
        return zividMatrix;
    }
} // namespace

int main()
{
    try
    {
        Zivid::Application zivid;

        std::cout << std::setprecision(4);
        Eigen::IOFormat matrixFormatRules(4, 0, ", ", "\n", "[", "]", "[", "]");
        Eigen::IOFormat vectorFormatRules(4, 0, ", ", "", "", "", "[", "]");
        printHeader("This example shows conversions to/from Transformation Matrix");

        Zivid::Matrix4x4 transformationMatrixZivid(std::string(ZIVID_SAMPLE_DATA_DIR) + "/RobotTransform.yaml");
        const Eigen::Affine3f transformationMatrix = zividToEigen(transformationMatrixZivid);
        std::cout << transformationMatrix.matrix().format(matrixFormatRules) << std::endl;

        // Extract Rotation Matrix and Translation Vector from Transformation Matrix
        const Eigen::Matrix3f rotationMatrix = transformationMatrix.linear();
        const Eigen::Vector3f translationVector = transformationMatrix.translation();
        std::cout << "RotationMatrix:\n" << rotationMatrix.format(matrixFormatRules) << std::endl;
        std::cout << "TranslationVector:\n" << translationVector.format(vectorFormatRules) << std::endl;

        /*
         * Convert from Rotation Matrix (Zivid) to other representations of orientation (Robot)
         */
        printHeader("Convert from Zivid (Rotation Matrix) to Robot");
        const Eigen::AngleAxisf axisAngle(rotationMatrix);
        std::cout << "AxisAngle:\n"
                  << axisAngle.axis().format(vectorFormatRules) << ", " << axisAngle.angle() << std::endl;
        const Eigen::Vector3f rotationVector = rotationMatrixToRotationVector(rotationMatrix);
        std::cout << "Rotation Vector:\n" << rotationVector.format(vectorFormatRules) << std::endl;
        const Eigen::Quaternionf quaternion(rotationMatrix);
        std::cout << "Quaternion:\n" << quaternion.coeffs().format(vectorFormatRules) << std::endl;
        const auto rpyList = rotationMatrixToRollPitchYawList(rotationMatrix);

        /*
         * Convert to Rotation Matrix (Zivid) from other representations of orientation (Robot)
         */
        printHeader("Convert from Robot to Zivid (Rotation Matrix)");
        const Eigen::Matrix3f rotationMatrixFromAxisAngle = axisAngle.toRotationMatrix();
        std::cout << "Rotation Matrix from Axis Angle:\n"
                  << rotationMatrixFromAxisAngle.format(matrixFormatRules) << std::endl;
        const Eigen::Matrix3f rotationMatrixFromRotationVector = rotationVectorToRotationMatrix(rotationVector);
        std::cout << "Rotation Matrix from Rotation Vector:\n"
                  << rotationMatrixFromRotationVector.format(matrixFormatRules) << std::endl;
        const Eigen::Matrix3f rotationMatrixFromQuaternion = quaternion.toRotationMatrix();
        std::cout << "Rotation Matrix from Quaternion:\n"
                  << rotationMatrixFromQuaternion.format(matrixFormatRules) << std::endl;
        rollPitchYawListToRotationMatrix(rpyList);

        // Combine Rotation Matrix with Translation Vector to form Transformation Matrix
        Eigen::Affine3f transformationMatrixFromQuaternion(rotationMatrixFromQuaternion);
        transformationMatrixFromQuaternion.translation() = translationVector;
        Zivid::Matrix4x4 transformationMatrixFromQuaternionZivid = eigenToZivid(transformationMatrixFromQuaternion);
        transformationMatrixFromQuaternionZivid.save("RobotTransformOut.yaml");
    }

    catch(const std::exception &e)
    {
        std::cerr << "Error: " << e.what() << std::endl;
        std::cout << "Press enter to exit." << std::endl;
        std::cin.get();
        return EXIT_FAILURE;
    }

    return EXIT_SUCCESS;
}
ソースへ移動

source

/*
Convert to/from Transformation Matrix (Rotation Matrix + Translation Vector)

Zivid primarily operate with a (4x4) transformation matrix. This example implements functions to convert to and from:
AxisAngle, Rotation Vector, Roll-Pitch-Yaw, Quaternion.

Note: the translation part of the transformation matrix is in millimeters (mm), since Zivid point clouds are in
millimeters. If your robot reports translation in meters, multiply it by 1000 before saving the pose.

The convenience functions from this example can be reused in applicable applications. The YAML files for this sample
can be found under the main instructions for Zivid samples.

For more information on pose conversions, check out this article:
https://support.zivid.com/en/latest/camera/reference-articles/pose-conversions.html
*/

using MathNet.Numerics.LinearAlgebra;
using MathNet.Numerics.LinearAlgebra.Double;
using System;

class Program
{
    static void Main()
    {
        try
        {
            var zivid = new Zivid.NET.Application();

            PrintHeader("This example shows conversions to/from Transformation Matrix");

            var transformationMatrixZivid = new Zivid.NET.Matrix4x4(Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData) + "/Zivid/RobotTransform.yaml");
            var transformationMatrix = ZividToMathDotNet(transformationMatrixZivid);
            Console.WriteLine(MatrixToString(transformationMatrix));

            // Extract Rotation Matrix and Translation Vector from Transformation Matrix
            var rotationMatrix = transformationMatrix.SubMatrix(0, 3, 0, 3);
            var translationVector = transformationMatrix.SubMatrix(0, 3, 3, 1);
            Console.WriteLine("RotationMatrix:\n" + MatrixToString(rotationMatrix));
            Console.WriteLine("TranslationVector:\n" + MatrixToString(translationVector.Transpose()));

            /*
             * Convert from Rotation Matrix (Zivid) to other representations of orientation (Robot)
             */
            PrintHeader("Convert from Zivid (Rotation Matrix) to Robot");
            var axisAngle = RotationMatrixToAxisAngle(rotationMatrix);
            Console.WriteLine("AxisAngle:\n" + MatrixToString(axisAngle.Axis.Transpose()) + ", " + String.Format(" {0:G4} ", axisAngle.Angle));
            var rotationVector = axisAngle.Axis * axisAngle.Angle;
            Console.WriteLine("Rotation Vector:\n" + MatrixToString(rotationVector.Transpose()));
            var quaternion = RotationMatrixToQuaternion(rotationMatrix);
            Console.WriteLine("Quaternion:\n" + MatrixToString(quaternion.Transpose()));
            var rpyList = RotationMatrixToRollPitchYawList(rotationMatrix);

            /*
             * Convert to Rotation Matrix (Zivid) from other representations of orientation (Robot)
             */
            PrintHeader("Convert from Robot to Zivid (Rotation matrix)");
            var rotationMatrixFromAxisAngle = AxisAngleToRotationMatrix(axisAngle);
            Console.WriteLine("Rotation Matrix from Axis Angle:\n" + MatrixToString(rotationMatrixFromAxisAngle));
            var rotationMatrixFromRotationVector = RotationVectorToRotationMatrix(rotationVector);
            Console.WriteLine("Rotation Matrix from Rotation Vector:\n" + MatrixToString(rotationMatrixFromRotationVector));
            var rotationMatrixFromQuaternion = QuaternionToRotationMatrix(quaternion);
            Console.WriteLine("Rotation Matrix from Quaternion:\n" + MatrixToString(rotationMatrixFromQuaternion));
            RollPitchYawListToRotationMatrix(rpyList);

            // Combine Rotation Matrix with Translation Vector to form Transformation Matrix
            var transformationMatrixFromQuaternion = Matrix<double>.Build.Dense(4, 4);
            transformationMatrixFromQuaternion.SetSubMatrix(0, 3, 0, 3, rotationMatrixFromQuaternion);
            transformationMatrixFromQuaternion.SetSubMatrix(0, 3, 3, 1, translationVector);
            var transformationMatrixFromQuaternionZivid = MathDotNetToZivid(transformationMatrixFromQuaternion);
            transformationMatrixFromQuaternionZivid.Save("RobotTransformOut.yaml");
        }
        catch (Exception ex)
        {
            Console.WriteLine("Error: {0}", ex.ToString());
            Environment.ExitCode = 1;
        }
    }

    enum RotationConvention
    {
        zyxIntrinsic,
        xyzExtrinsic,
        xyzIntrinsic,
        zyxExtrinsic
    };

    public class AxisAngle
    {
        public AxisAngle(Matrix<double> axis, double angle)
        {
            this.Axis = axis;
            this.Angle = angle;
        }

        public Matrix<double> Axis { get; set; }

        public double Angle { get; set; }
    }

    static Matrix<double> Skew(Matrix<double> vector)
    // Assumes vector to be [3x1]
    {
        return CreateMatrix.DenseOfArray<double>(new double[,]
        {
            { 0, -vector[2,0], vector[1,0] },
            { vector[2,0], 0, -vector[0,0] },
            { -vector[1,0], vector[0,0], 0 }
        });
    }

    static AxisAngle RotationMatrixToAxisAngle(Matrix<double> rotationMatrix)
    {
        // See Rodrigues' formula or Skew-symmetric method
        var skewSymmetricMatrix = (rotationMatrix - rotationMatrix.Transpose()) / 2;
        Matrix<double> skewElements = CreateMatrix.DenseOfArray<double>(new double[,] { { skewSymmetricMatrix[2, 1] }, { skewSymmetricMatrix[0, 2] }, { skewSymmetricMatrix[1, 0] } });
        var skewNorm = skewElements.Column(0, 0, 3).L2Norm();
        Matrix<double> u = skewElements / skewNorm;
        var theta = Math.Atan2(skewNorm, (rotationMatrix.Trace() - 1) / 2);

        return new AxisAngle(u, theta);
    }

    static Matrix<double> AxisAngleToRotationMatrix(AxisAngle axisAngle)
    {
        //See Rodrigues' formula or Skew-symmetric method
        var u = axisAngle.Axis;
        var firstTerm = CreateMatrix.DenseIdentity<double>(3) * Math.Cos(axisAngle.Angle);
        var secondTerm = u.Multiply(u.Transpose()) * (1 - Math.Cos(axisAngle.Angle));
        var thirdTerm = Skew(u) * Math.Sin(axisAngle.Angle);
        return firstTerm + secondTerm + thirdTerm;
    }

    static Matrix<double> RotationVectorToRotationMatrix(Matrix<double> rotationVector)
    {
        double theta = rotationVector.L2Norm();
        return AxisAngleToRotationMatrix(new AxisAngle(rotationVector / theta, theta));
    }

    static Matrix<double> RotationMatrixToQuaternion(Matrix<double> rotationMatrix)
    {
        var qw = (Math.Sqrt(1 + rotationMatrix[0, 0] + rotationMatrix[1, 1] + rotationMatrix[2, 2])) / 2;
        Matrix<double> quaternion = CreateMatrix.DenseOfArray<double>(new double[,]
        {
            { (rotationMatrix[2,1] - rotationMatrix[1,2])/(4*qw) },
            { (rotationMatrix[0,2] - rotationMatrix[2,0])/(4*qw)  },
            { (rotationMatrix[1,0] - rotationMatrix[0,1])/(4*qw) },
            { qw } // REAL PART
        });

        return quaternion;
    }

    static Matrix<double> QuaternionToRotationMatrix(Matrix<double> quaternion)
    {
        // Normalize quaternion
        var nQ = quaternion / quaternion.L2Norm();
        var firstTerm = CreateMatrix.DenseIdentity<double>(3);
        var secondTerm = 2 * Skew(nQ.SubMatrix(0, 3, 0, 1)) * Skew(nQ.SubMatrix(0, 3, 0, 1));
        var thirdTerm = 2 * nQ[3, 0] * Skew(nQ.SubMatrix(0, 3, 0, 1));

        return firstTerm + secondTerm + thirdTerm;
    }

    static Matrix CreateRotationMatrix(string axis, double angle)
    {
        var matrix = DenseMatrix.CreateIdentity(3);
        var cosAngle = Math.Cos(angle);
        var sinAngle = Math.Sin(angle);
        switch (axis)
        {
            case ("x"):
                matrix[1, 1] = cosAngle;
                matrix[2, 2] = cosAngle;
                matrix[1, 2] = -sinAngle;
                matrix[2, 1] = sinAngle;
                break;
            case ("y"):
                matrix[0, 0] = cosAngle;
                matrix[2, 2] = cosAngle;
                matrix[0, 2] = sinAngle;
                matrix[2, 0] = -sinAngle;
                break;
            case ("z"):
                matrix[0, 0] = cosAngle;
                matrix[1, 1] = cosAngle;
                matrix[0, 1] = -sinAngle;
                matrix[1, 0] = sinAngle;
                break;
            default: throw new Exception("Wrong axis; options are x, y, z.");
        }
        return matrix;
    }

    static Matrix CreateXRotation(double angle)
    {
        return CreateRotationMatrix("x", angle);
    }

    static Matrix CreateYRotation(double angle)
    {
        return CreateRotationMatrix("y", angle);
    }

    static Matrix CreateZRotation(double angle)
    {
        return CreateRotationMatrix("z", angle);
    }

    static Vector<double> RotationMatrixToRollPitchYaw(Matrix<double> rotationMatrix, RotationConvention convention)
    {
        double roll = -1;
        double pitch = -1;
        double yaw = -1;

        switch (convention)
        {
            case RotationConvention.zyxExtrinsic:
            case RotationConvention.xyzIntrinsic:
                if (rotationMatrix[0, 2] < 1)
                {
                    if (rotationMatrix[0, 2] > -1)
                    {
                        roll = Math.Atan2(-rotationMatrix[1, 2], rotationMatrix[2, 2]);
                        pitch = Math.Asin(rotationMatrix[0, 2]);
                        yaw = Math.Atan2(-rotationMatrix[0, 1], rotationMatrix[0, 0]);
                    }
                    else // R02 = −1

                    {
                        // Not a unique solution: yaw − roll = atan2(R01, R11)
                        roll = -Math.Atan2(rotationMatrix[1, 0], rotationMatrix[1, 1]);
                        pitch = -Math.PI / 2;
                        yaw = 0;
                    }

                }
                else // R02 = +1
                {
                    // Not a unique solution: yaw + roll = atan2(R10, R11)
                    roll = Math.Atan2(rotationMatrix[1, 0], rotationMatrix[1, 1]);
                    pitch = Math.PI / 2;
                    yaw = 0;
                }
                break;
            case RotationConvention.xyzExtrinsic:
            case RotationConvention.zyxIntrinsic:
                if (rotationMatrix[2, 0] < 1)
                {
                    if (rotationMatrix[2, 0] > -1)
                    {
                        roll = Math.Atan2(rotationMatrix[1, 0], rotationMatrix[0, 0]);
                        pitch = Math.Asin(-rotationMatrix[2, 0]);
                        yaw = Math.Atan2(rotationMatrix[2, 1], rotationMatrix[2, 2]);
                    }
                    else // R20 = −1

                    {
                        // Not a unique solution: yaw − roll = atan2(−R12, R11)
                        roll = -Math.Atan2(rotationMatrix[1, 2], rotationMatrix[1, 1]);
                        pitch = Math.PI / 2;
                        yaw = 0;
                    }

                }
                else // R20 = +1
                {
                    // Not a unique solution: yaw + roll = atan2(−R12, R11)
                    roll = Math.Atan2(rotationMatrix[1, 2], rotationMatrix[1, 1]);
                    pitch = -Math.PI / 2;
                    yaw = 0;
                }
                break;
        }
        switch (convention)
        {
            case RotationConvention.zyxExtrinsic:
            case RotationConvention.xyzExtrinsic:
                return CreateVector.DenseOfArray<double>(new double[] { yaw, pitch, roll });
            case RotationConvention.xyzIntrinsic:
            case RotationConvention.zyxIntrinsic:
                return CreateVector.DenseOfArray<double>(new double[] { roll, pitch, yaw });
        }
        throw new ArgumentException("Invalid RotationConvention");
    }

    static Vector<double>[] RotationMatrixToRollPitchYawList(Matrix<double> rotationMatrix)
    {
        Vector<double>[] rpyList = new Vector<double>[Enum.GetValues(typeof(RotationConvention)).Length];
        foreach (int i in Enum.GetValues(typeof(RotationConvention)))
        {
            RotationConvention convention = (RotationConvention)i;
            Console.WriteLine("Roll-Pitch-Yaw angles (" + convention + "):");
            rpyList[i] = RotationMatrixToRollPitchYaw(rotationMatrix, convention);
            Console.WriteLine(VectorToString(rpyList[i]));
        }
        return rpyList;
    }

    static Matrix<double> RollPitchYawToRotationMatrix(Vector<double> rollPitchYaw, RotationConvention convention)
    {
        switch (convention)
        {
            case RotationConvention.xyzIntrinsic:
                return CreateXRotation(rollPitchYaw[0]) * CreateYRotation(rollPitchYaw[1]) * CreateZRotation(rollPitchYaw[2]);
            case RotationConvention.zyxIntrinsic:
                return CreateZRotation(rollPitchYaw[0]) * CreateYRotation(rollPitchYaw[1]) * CreateXRotation(rollPitchYaw[2]);
            case RotationConvention.zyxExtrinsic:
                return CreateXRotation(rollPitchYaw[2]) * CreateYRotation(rollPitchYaw[1]) * CreateZRotation(rollPitchYaw[0]);
            case RotationConvention.xyzExtrinsic:
                return CreateZRotation(rollPitchYaw[2]) * CreateYRotation(rollPitchYaw[1]) * CreateXRotation(rollPitchYaw[0]);
            default: throw new ArgumentException("Invalid RotationConvention");
        }
    }

    static void RollPitchYawListToRotationMatrix(Vector<double>[] rpyList)
    {
        foreach (int i in Enum.GetValues(typeof(RotationConvention)))
        {
            RotationConvention convention = (RotationConvention)i;
            Console.WriteLine("Rotation Matrix from Roll-Pitch-Yaw angles (" + convention + "):");
            Console.WriteLine(MatrixToString(RollPitchYawToRotationMatrix(rpyList[i], convention)));
        }
    }

    static Matrix<double> ZividToMathDotNet(Zivid.NET.Matrix4x4 zividMatrix)
    {
        return CreateMatrix.DenseOfArray(zividMatrix.ToArray()).ToDouble();
    }
    static Zivid.NET.Matrix4x4 MathDotNetToZivid(Matrix<double> mathNetMatrix)
    {
        return new Zivid.NET.Matrix4x4(mathNetMatrix.ToSingle().ToArray());
    }

    static void PrintHeader(string text)
    {
        string asterixLine = "****************************************************************";
        Console.WriteLine(asterixLine + "\n* " + text + "\n" + asterixLine);
    }

    static string MatrixToString(Matrix<double> matrix)
    {
        string matrixString = "";
        if (matrix.RowCount != 1)
        {
            matrixString = "[";
        }
        for (var i = 0; i < matrix.RowCount; i++)
        {
            matrixString += "[";
            for (var j = 0; j < matrix.ColumnCount; j++)
            {
                matrixString += String.Format(" {0,9:G4} ", matrix[i, j]);
            }
            matrixString += "]\n ";
        }
        matrixString = matrixString.TrimEnd(' ');
        matrixString = matrixString.TrimEnd('\n');
        if (matrix.RowCount != 1)
        {
            matrixString += "]";
        }
        return matrixString;
    }

    static string VectorToString(Vector<double> vector)
    {
        string vectorString = "[";
        for (var i = 0; i < vector.Count; i++)
        {
            vectorString += String.Format("{0,9:G4}", vector[i]);
        }
        vectorString += "]";

        return vectorString;
    }
}
ソースへ移動

source

"""
Convert to/from Transformation Matrix (Rotation Matrix + Translation Vector).

Zivid primarily operate with a (4x4) transformation matrix. This example shows how to use Eigen to convert to and from:
AxisAngle, Rotation Vector, Roll-Pitch-Yaw, Quaternion.

Note: the translation part of the transformation matrix is in millimeters (mm), since Zivid point clouds are in
millimeters. If your robot reports translation in meters, multiply it by 1000 before saving the pose.

The convenience functions from this example can be reused in applicable applications. The YAML files for this sample
can be found under the main instructions for Zivid samples.

For more information on pose conversions, check out this article:
https://support.zivid.com/en/latest/camera/reference-articles/pose-conversions.html

"""

import enum
from dataclasses import dataclass, field
from pathlib import Path
from typing import Dict, List, Optional

import numpy as np
import zivid
from scipy.spatial.transform import Rotation as R
from zividsamples.paths import get_sample_data_path
from zividsamples.save_load_matrix import assert_affine_matrix_and_save, load_and_assert_affine_matrix


class RotationConvention(enum.Enum):
    """Convenience enum class to list rotation conventions for Roll Pitch Yaw."""

    ZYX_INTRINSIC = "ZYX"
    XYZ_EXTRINSIC = "xyz"
    XYZ_INTRINSIC = "XYZ"
    ZYX_EXTRINSIC = "zyx"


class AxisAngle:
    """Convenience class to access rotation axis and angle."""

    axis: np.ndarray
    angle: np.floating

    def __init__(self, axis: np.ndarray = np.array([0, 0, 1]), angle: Optional[float] = None):
        """Initialize class and its variables.

        Can be initialized with a unit vector and an angle, or only a rotation vector.

        Args:
            axis: Rotation axis
            angle: Rotation angle

        Raises:
            ValueError: If angle vector is provided, but vector is not a unit vector

        """
        self.axis = axis
        if angle is None:
            self.angle = np.linalg.norm(axis)
            self.axis = axis / self.angle
        elif np.linalg.norm(axis) != 0:
            raise ValueError("Angle provided, but vector is not unit vector")
        else:
            self.angle: np.floating = np.floating(angle)

    def as_rotvec(self) -> np.ndarray:
        """Return rotation vector from axis angle.

        Returns:
            Rotation vector

        """
        return self.axis * self.angle

    def as_quaternion(self) -> np.ndarray:
        """Return quaternion from axis angle.

        Returns:
            Quaternion

        """
        return R.from_rotvec(self.as_rotvec()).as_quat()


@dataclass
class Representations:
    """Class to hold various transformation representations."""

    axis_angle: AxisAngle = AxisAngle()
    rotation_vector: np.ndarray = field(default_factory=lambda: np.zeros(3))
    quaternion: np.ndarray = field(default_factory=lambda: np.zeros(4))
    rotations: list = field(default_factory=list)


def rotation_matrix_to_axis_angle(rotation_matrix: np.ndarray) -> AxisAngle:
    """Convert from Rotation Matrix --> Axis Angle.

    Args:
        rotation_matrix: A numpy array (3x3)

    Returns:
        AxisAngle

    """
    rotation = R.from_matrix(rotation_matrix)
    return AxisAngle(rotation.as_rotvec())


def rotation_matrix_to_rotation_vector(rotation_matrix: np.ndarray) -> np.ndarray:
    """Convert from Rotation Matrix --> Rotation Vector.

    Args:
        rotation_matrix: A numpy array (3x3)

    Returns:
        Rotation Vector

    """
    rotation = R.from_matrix(rotation_matrix)
    return rotation.as_rotvec()


def rotation_matrix_to_quaternion(rotation_matrix: np.ndarray) -> np.ndarray:
    """Convert from Rotation Matrix --> Quaternion.

    Args:
        rotation_matrix: A numpy array (3x3)

    Returns:
        Quaternion

    """
    rotation = R.from_matrix(rotation_matrix)
    return rotation.as_quat()


def rotation_matrix_to_roll_pitch_yaw(rotation_matrix: np.ndarray) -> List[Dict]:
    """Convert from Rotation Matrix --> Roll Pitch Yaw.

    Args:
        rotation_matrix: A numpy array (3x3)

    Returns:
        rpy_list: List of Roll Pitch Yaw angles in radians

    """
    rpy_list = []
    rotation = R.from_matrix(rotation_matrix)
    for convention in RotationConvention:
        roll_pitch_yaw = rotation.as_euler(convention.value)
        print(f"Roll-Pitch-Yaw angles ({convention.name}):")
        print(f"{roll_pitch_yaw}")
        rpy_list.append({"convention": convention, "roll_pitch_yaw": roll_pitch_yaw})
    return rpy_list


def axis_angle_to_rotation_matrix(axis_angle: AxisAngle) -> np.ndarray:
    """Convert from AxisAngle --> Rotation Matrix.

    Args:
        axis_angle: An AxisAngle object with axis and angle

    Returns:
        Rotation Matrix (3x3 numpy array)

    """
    return R.from_quat(axis_angle.as_quaternion()).as_matrix()


def rotation_vector_to_rotation_matrix(rotvec: np.ndarray) -> np.ndarray:
    """Convert from Rotation Vector --> Rotation Matrix.

    Args:
        rotvec: A 3x1 numpy array

    Returns:
        Rotation Matrix (3x3 numpy array)

    """
    return R.from_rotvec(rotvec).as_matrix()


def quaternion_to_rotation_matrix(quaternion: np.ndarray) -> np.ndarray:
    """Convert from Quaternion --> Rotation Matrix.

    Args:
        quaternion: A 4x1 numpy array

    Returns:
        Rotation Matrix (3x3 numpy array)

    """
    return R.from_quat(quaternion).as_matrix()


def roll_pitch_yaw_to_rotation_matrix(rpy_list: List[Dict]) -> None:
    """Convert from Roll Pitch Yaw --> Rotation Matrix.

    Args:
        rpy_list: List of Roll Pitch Yaw angles in radians

    """
    for rotation in rpy_list:
        rotation_matrix = R.from_euler(rotation["convention"].value, rotation["roll_pitch_yaw"]).as_matrix()
        print(f"Rotation Matrix from Roll-Pitch-Yaw angles ({rotation['convention'].name}):")
        print(f"{rotation_matrix}")


def print_header(txt: str) -> None:
    """Print decorated header.

    Args:
        txt: Text to be printed in header

    """
    terminal_width = 70
    print()
    print(f"{'*' * terminal_width}")
    print(f"* {txt} {' ' * (terminal_width - len(txt) - 4)}*")
    print(f"{'*' * terminal_width}")


def _main() -> None:
    # Application class must be initialized before using other Zivid classes.
    app = zivid.Application()  # noqa: F841  # pylint: disable=unused-variable

    np.set_printoptions(precision=4, suppress=True)
    print_header("This example shows conversions to/from Transformation Matrix")

    transformation_matrix = load_and_assert_affine_matrix(get_sample_data_path() / "RobotTransform.yaml")
    print(f"Transformation Matrix:\n{transformation_matrix}")

    # Extract Rotation Matrix and Translation Vector from Transformation Matrix
    rotation_matrix = transformation_matrix[:3, :3]
    translation_vector = transformation_matrix[:-1, -1]
    print(f"Rotation Matrix:\n{rotation_matrix}")
    print(f"Translation Vector:\n{translation_vector}")

    ###
    # Convert from Zivid to Robot (Transformation Matrix --> any format)
    ###
    print_header("Convert from Zivid (Rotation Matrix) to Robot")
    axis_angle = rotation_matrix_to_axis_angle(rotation_matrix)
    print(f"AxisAngle:\n{axis_angle.axis}, {axis_angle.angle:.4f}")
    rotation_vector = rotation_matrix_to_rotation_vector(rotation_matrix)
    print(f"Rotation Vector:\n{rotation_vector}")
    quaternion = rotation_matrix_to_quaternion(rotation_matrix)
    print(f"Quaternion:\n{quaternion}")
    rpy_list = rotation_matrix_to_roll_pitch_yaw(rotation_matrix)

    ###
    # Convert from Robot to Zivid (any format --> Rotation Matrix (part of Transformation Matrix))
    ###
    print_header("Convert from Robot to Zivid (Rotation Matrix)")
    rotation_matrix_from_axis_angle = axis_angle_to_rotation_matrix(axis_angle)
    print(f"Rotation Matrix from Axis Angle:\n{rotation_matrix_from_axis_angle}")
    rotation_matrix_from_rotation_vector = rotation_vector_to_rotation_matrix(rotation_vector)
    print(f"Rotation Matrix from Rotation Vector:\n{rotation_matrix_from_rotation_vector}")
    rotation_matrix_from_quaternion = quaternion_to_rotation_matrix(quaternion)
    print(f"Rotation Matrix from Quaternion:\n{rotation_matrix_from_quaternion}")
    roll_pitch_yaw_to_rotation_matrix(rpy_list)

    # Replace rotation matrix in transformation matrix
    transformation_matrix_from_quaternion = np.eye(4)
    transformation_matrix_from_quaternion[:3, :3] = rotation_matrix_from_quaternion
    transformation_matrix_from_quaternion[:-1, -1] = translation_vector
    # Save transformation matrix which has passed through quaternion representation
    assert_affine_matrix_and_save(
        transformation_matrix_from_quaternion, Path(__file__).parent / "RobotTransformOut.yaml"
    )


if __name__ == "__main__":
    _main()

ハンドアイキャリブレーション向け HALCON

ハンドアイキャリブレーションは HALCON を使用しても実行できます。この方法は、ワークフローですでに HALCON を使用しており、 HALCON が提供するキャリブレーションツールを使用したいユーザーに特に役立ちます。基本的な原理は似ているため、ほとんどの推奨事項は引き続き適用されます。主な違いは、キャリブレーションオブジェクト(3D キャリブレーションオブジェクトまたは HALCON キャリブレーションプレート)と HDevelop スクリプト言語の使用です。詳細については、以下のチュートリアルをご覧ください。

また、弊社の HALCON sample library にある以下のコード例もご参照ください。

サンプルデータセット

独自のデータセットを使用せずにハンドアイキャリブレーションをテストするには、弊社のサンプルデータセットをご利用いただけます。

サンプルデータ では、コードサンプルで使用するデータセットの展開先について説明しています。

ハンドアイキャリブレーション向け ROS

ROS2 アプリケーションにハンドアイキャリブレーションを統合するユーザーは、 zivid-ros hand-eye sample を参照してください。 zivid-ros リポジトリのサンプルは、サービスベースのワークフロー全体を示しています。

  • ハンドアイセッションを開始し、キャリブレーションオブジェクトの種類を選択します

  • ロボットポーズをキャプチャサービスに提供することで、複数のキャプチャデータを収集します

  • キャリブレーションを実行して最終的なハンドアイ変換行列を計算します

キャプチャしたフレームとロボットポーズを後で再利用するために、オプションで作業ディレクトリを指定できます。

注釈

Zivid の点群はミリメートル(mm)単位で提供されます。そのため、ハンドアイキャリブレーション用のロボット入力ポーズも移動量に mm を使用するようにしてください。

ハンドアイキャリブレーションのアプローチを選択したら、 ハンドアイキャリブレーションに適したデータセットを取得する方法 を確認してください。