C++SDK移植指南

介绍

本指南重点介绍了API的更改。该流程遵循基于Zivid SDK的典型应用程序的流程。首先,将显示1.8.1版本中的代码示例,然后是2.0版本的示例。

例如:

1.8.1

2.0

You will find code snippets from SDK 1.8.1 on this side,
and code snippets from SDK 2.0 on this side.

初始化

应用程序的初始化方式没有变化。

Zivid::Application zivid;

连接

默认连接没有变化。

auto camera = zivid.connectCamera();

连接 - 特定相机和列表相机

The serial number is now organized under CameraInfo. This is a member of Camera which is accessed via Zivid:Camera::info().

1.8.1

2.0

auto camera = zivid.connectCamera(Zivid::SerialNumber{ "2020C0DE" });
auto camera = zivid.connectCamera(Zivid::CameraInfo::SerialNumber("2020C0DE"));
auto cameras = zivid.cameras();

for(auto cam : cameras)
{
      std::cout << "Detected camera: "
          <<cam.serialNumber() << std::endl;
}
auto cameras = zivid.cameras();

for(auto cam : cameras)
{
    std::cout << "Detected camera: "
        << cam.info().serialNumber() << std.endl;
}

连接 - File Camera(文件相机)

1.8.1

2.0

auto zdfFile = "MiscObjects.zdf";
auto camera = zivid.createFileCamera(zdfFile);
const auto cameraFile = "FileCameraZividOne.zfc";
auto camera = zivid.createFileCamera(cameraFile);

这里的变化是文件相机有了自己的文件类型。 Zivid文件相机(ZFC) 包含比普通Zivid数据文件 (ZDF) 更多的信息。

配置

3D设置 - 捕获助手

1.8.1

2.0

const auto suggestSettingsParameters = Zivid::CaptureAssistant::SuggestSettingsParameters{
    std::chrono::milliseconds{ 900 },
    Zivid::CaptureAssistant::AmbientLightFrequency::none
};
const auto settingsVector{ Zivid::CaptureAssistant::suggestSettings(camera, suggestSettingsParameters) };
const auto suggestSettingsParameters = Zivid::CaptureAssistant::SuggestSettingsParameters{
    Zivid::CaptureAssistant::SuggestSettingsParameters::AmbientLightFrequency::none,
    Zivid::CaptureAssistant::SuggestSettingsParameters::MaxCaptureTime{ std::chrono::milliseconds{ 900 } }
};
const auto settings = Zivid::CaptureAssistant::suggestSettings(camera, suggestSettingsParameters);

我们在构造函数中使用显式类型,并接受Zivid::SuggestSettingsParameters的所有后代。

3D设置 - 手动配置

Zivid::Settings

Zivid SDK 2.0 introduces major changes to the capture settings. The most significant change is that a single Settings object now contains complete settings for any capture task including multi-acquisition capture (HDR). This is in contrast to SDK 1.x, in which an HDR capture was either represented by:

  • Settings 对象列表,或

  • 可以在以后合并的帧列表

在SDK 2.0中, Settings 对象分为两个主要部分:

  • Zivid::Settings::AcquisitionsZivid::Settings::Acquisition 的列表指定了Zivid相机本身的图像采集参数。每个 Acquisition 都包含了诸如相机光圈(f-值)和投影仪亮度等设置。

  • Zivid::Settings::Processing:指定了通过相机获取的图像在PC的GPU上发生的点云处理的参数。这包括过滤器设置和颜色设置。

Secondly, the Settings is no longer given to the camera before capture as a separate operation. In SDK 2.0, settings are passed as an argument to Zivid::Camera::capture(Zivid::Settings). The user may specify as few or as many parts of Settings as desired. The remaining camera-model appropriate defaults will be applied at the time of calling capture().

Lastly, 2D-capture is performed by passing a Settings2D to the same capture function, Zivid::Camera::capture(Settings2D). The new Settings2D is structured similarly to the new Settings.

Zivid::Settings:Acquisition(s)

In SDK 1, a HDR capture was specified by constructing a list of Settings. In SDK 2.0, everything is contained in a single Settings, and a HDR capture is specified by letting it contain multiple Zivid::Settings::Acquisition. These may be created at the time of constructing the Settings, or added later with e.g. settings.acquisitions().emplaceBack(acquisition). To see an example, see CaptureHDRCompleteSettings.cpp sample.

以下是旧设置成员与新 Zivid::Settings::Acquisition 成员之间关系的摘要:

Settings::ExposureTime

Zivid::Settings::Acquisition::ExposureTime

Settings::Gain

Zivid::Settings::Acquisition::Gain

Settings::Brightness

Zivid::Settings::Acquisition::Brightness

Settings::Iris

Zivid::Settings::Acquisition::Aperture [1]

Settings::Bidirectional

此设置已被移除

Zivid::Settings::Processing

Filters

加入了一个新的 对比度失真 过滤器, Zivid::Settings::Processing::Experimental::ContrastDistortion

备注

对比度失真过滤器与旧的对比度值没有任何关系。

过滤器在采集后应用,并组织在 Zivid::Settings::Processing::Filters 下。下面显示了过滤器是如何移动的,并且在某些情况下是如何改变的。

Zivid::Settings::Filters::Saturated

此过滤器已删除。它将始终处于启用状态。

Zivid::Settings::Filter::Gaussian

Zivid::Settings::Processing::Filters::Smoothing::Gaussian

Zivid::Settings::Filter::Outlier

Zivid::Settings::Processing::Filters::Outlier::Removal

Zivid::Settings::Filter::Reflection

Zivid::Settings::Processing::Filters::Reflection::Removal

Settings::Contrast

这个过滤器被一个新的过滤器取代 - Zivid::Settings::Processing::Filters::Noise::Removal [2]

Color Balance

SDK 2.0改进了色彩平衡。颜色平衡设置现在只影响点云的颜色,对计算的XYZ点坐标没有影响。

Settings::BlueBalance

Zivid::Settings::Processing::Color::Balance::Blue

Settings::RedBalance

Zivid::Settings::Processing::Color::Balance::Red

N/A

Zivid::Settings::Processing::Color::Balance::Green (新)

示例:Settings中的单帧 → 单次采集

1.8.1

2.0

camera << Zivid::Settings::Iris{ 20 }
       << Zivid::Settings::ExposureTime{ std::chrono::microseconds{ 10000 } }
       << Zivid::Settings::Brightness{ 1 }
       << Zivid::Settings::Gain{ 1 }
       << Zivid::Settings::Filters::Contrast::Enabled::yes
       << Zivid::Settings::Filters::Contrast::Threshold{ 5 };
const auto frame = camera.capture();
const auto settings = Zivid::Settings{
    Zivid::Settings::Acquisitions{
        Zivid::Settings::Acquisition{ Zivid::Settings::Acquisition::Aperture{ 5.66 },
                                Zivid::Settings::Acquisition::ExposureTime{ std::chrono::microseconds{ 10000 } },
                                Zivid::Settings::Acquisition::Brightness{ 1.0 },
                                Zivid::Settings::Acquisition::Gain{ 1.0 } } },
    Zivid::Settings::Processing::Filters::Noise::Removal::Enabled::yes,
    Zivid::Settings::Processing::Filters::Noise::Removal::Threshold{ 7.0 }
};
const auto frame = camera.capture(settings);

请注意 Settings 现在作为参数提供给捕获(capture )函数,而不是事先提供给相机。

示例:Settings中的HDR帧 → 多个采集

Settings now contains a vector to hold settings for multiple acquisitions.

1.8.1

2.0

std::vector<Zivid::Settings> settingsVector;
for(const size_t iris : { 14U, 21U, 35U })
{
    std::cout << "Add settings for frame with iris = " << iris << std::endl;
    auto settings = Zivid::Settings::Settings();
    settings.set(Zivid::Settings::Iris{ iris });
    settingsVector.emplace_back(settings);
}
const auto settings = Zivid::Settings();
for(const auto aperture : { 10.90, 5.80, 2.83 })
{
     const auto acquisitionSettings = Zivid::Settings::Acquisition{
        Zivid::Settings::Acquisitions::Aperture{ aperture },
     }
     settings.acquisitions().emplaceBack(acquisitionSettings);
}

示例:导入YML文件

Since Camera does not hold settings in the new SDK, loading settings from file is done on Settings.

1.8.1

2.0

camera.setSettings(Zivid::Settings("Frame01.yml"));
const auto settings = Zivid::Settings("Settings.yml");

或者,在连接到相机时:

1.8.1

2.0

auto camera = zivid.connectCamera(Zivid::Settings("Frame01.yml"));

N/A

这里的主要变化是输入文件包含了所有采集的设置。以前我们每帧只有一个文件,现在我们有了一个包含所有内容的文件。还要注意在此上下文中名称从Frame更改为Acquisition。

Zivid::Settings 的新旧 .yaml 的完整比较

1.8.1

2.0

__version__: 3
Settings:
    Bidirectional: no
    BlueBalance: 1.081000
    Brightness: 1.000000
    ExposureTime: 10000
    Filters:
        Contrast:
            Enabled: yes
            Threshold: 3.000000
        Gaussian:
            Enabled: yes
            Sigma: 1.500000
        Outlier:
            Enabled: yes
            Threshold: 20.000000
        Reflection:
            Enabled: yes
        Saturated:
            Enabled: yes
    Gain: 1.000000
    Iris: 17
    RedBalance: 1.709000
__version__: 3
Settings:
    Bidirectional: no
    BlueBalance: 1.081000
    Brightness: 1.000000
    ExposureTime: 10000
    Filters:
        Contrast:
            Enabled: yes
            Threshold: 3.000000
        Gaussian:
            Enabled: yes
            Sigma: 1.500000
        Outlier:
            Enabled: yes
            Threshold: 20.000000
        Reflection:
            Enabled: yes
        Saturated:
            Enabled: yes
    Gain: 1.000000
    Iris: 27
    RedBalance: 1.709000
__version__: 3
Settings:
    Bidirectional: no
    BlueBalance: 1.081000
    Brightness: 1.000000
    ExposureTime: 10000
    Filters:
        Contrast:
            Enabled: yes
            Threshold: 3.000000
        Gaussian:
            Enabled: yes
            Sigma: 1.500000
        Outlier:
            Enabled: yes
            Threshold: 20.000000
        Reflection:
            Enabled: yes
        Saturated:
            Enabled: yes
    Gain: 4.000000
    Iris: 35
    RedBalance: 1.709000
__version__:
    serializer: 1
    data: 4
Settings:
    Acquisitions:
        - Acquisition:
              Aperture: 7.98
              Brightness: 1.8
              ExposureTime: 10000
              Gain: 1
        - Acquisition:
              Aperture: 4.02
              Brightness: 1.8
              ExposureTime: 10000
              Gain: 1
        - Acquisition:
              Aperture: 2.81
              Brightness: 1.8
              ExposureTime: 10000
              Gain: 4
    Processing:
        Color:
            Balance:
                Blue: 1.081
                Green: 1
                Red: 1.709
        Filters:
            Experimental:
                ContrastDistortion:
                    Correction:
                        Enabled: no
                        Strength: 0.4
                    Removal:
                        Enabled: no
                        Threshold: 0.5
            Noise:
                Removal:
                    Enabled: yes
                    Threshold: 7
            Outlier:
                Removal:
                    Enabled: yes
                    Threshold: 5
            Reflection:
                Removal:
                    Enabled: yes
            Smoothing:
                Gaussian:
                    Enabled: yes
                    Sigma: 1.5

Settings 2D

The general approach to configure Settings2D is equivalent to configuring Settings. See 3D设置 - 手动配置

Zivid::Settings2D::Acquisition(采集设置 - 以前的帧设置)

Zivid::Settings2D::Acquisition 的更改和 Zivid::Settings::Acquisition 一样,请参阅 Acquisition Settings (3D)。请注意,2D 设置仅允许单次采集(无法进行多次采集2D HDR)。

Zivid::Settings2D::Processing

请注意,我们不支持2D设置的过滤器。

Color Balance

现在为2D设置添加了色彩平衡。配置 Zivid::Settings2D::Processing::Color::Balance 与配置 Zivid::Settings::Processing::Color::Balance 相同,参考 Color Balance (3D )

Capture

3D - 单次采集

The new Camera::capture() API always takes settings as input.

1.8.1

2.0

auto frame = camera.capture();
auto frame = camera.capture(settings);

3D - 多次采集HDR

捕获是单次采集还是多次采集 (HDR) 由输入参数设置决定。调用签名始终是 Zivid::Camera::capture(Zivid::Settings) ,无论是单次采集还是HDR。

2D采集

The API to capture 2D image doesn't have 2D in capture, i.e. it is Camera::capture() instead of Camera::capture2D(). Whether Camera::capture() produces 2D or 3D is given by the input parameter, Settings2D or Settings.

1.8.1

2.0

auto frame2D = camera.capture2D(settings2D);
auto image = frame2D.image<Zivid::RGBA8>();
auto frame2D = camera.capture(settings2D);
auto image = frame2D.imageRGBA();

可以通 frame2D.imageRGBA() 而不是 frame2D.image<Zivid::RGBA8>() 来读取捕获的图像。图像始终是具有8位红色、绿色、蓝色和alpha通道的RGBA像素的二维数组。

点云

Before SDK 2.0 the point cloud was accessed via Frame::getPointCloud(). This API copied all data from GPU to system memory in a 1200x1920x7 matrix, see Point Cloud. In SDK 2.0 you first get a handle to the point cloud data on the GPU through Frame::pointCloud(). This call does not perform any copying from GPU memory. Then you can selectively copy data based on what is required. You can even copy directly into your own pre-allocated memory.

并且还引入了新的点云质量值: Signal-to-Noise-Ratio (SNR)。这个值替换了旧的对比度值,并且始终是非负非NaN的数值。

以下是新输出数据格式的完整列表以及如何从GPU复制它们:

返回类型

从GPU复制的函数

每像素数据

复制的总数据

Zivid::Array2D<Zivid::PointXYZ>

PointCloud::copyPointsXYZ() (或 PointCloud::copyData<Zivid::PointXYZ>()

12 bytes

28 MB

Zivid::Array2D<Zivid::PointXYZW>

PointCloud::copyPointsXYZW() (或 PointCloud::copyData<Zivid::PointXYZW>()

16 bytes

37 MB

Zivid::Array2D<Zivid::PointZ>

PointCloud::copyPointsZ() (或 PointCloud::copyData<Zivid::PointZ>()

4 bytes

9 MB

Zivid::Array2D<Zivid::ColorRGBA>

PointCloud::copyColorsRGBA() (或 PointCloud::copyData<Zivid::ColorRGBA>()

4 bytes

9 MB

Zivid::Array2D<Zivid::SNR>

PointCloud::copySNRs() (或 PointCloud::copyData<Zivid::SNR>()

4 bytes

9 MB

Zivid::Array2D<Zivid::PointXYZColorRGBA>

PointCloud::copyData<PointXYZColorRGBA>()

16 bytes

37 MB

Zivid::Array2D<Zivid::PointXYZColorBGRA>

PointCloud::copyPointsXYZColorsBGRA() (或 PointCloud::copyData<PointXYZColorBGRA>()

16 bytes

37 MB

Zivid::Image<Zivid::ColorRGBA>

PointCloud::copyImageRGBA()

4 bytes

9 MB

将选定数据从GPU复制到系统内存(Zivid分配)

If a user was only interested in the XYZ coordinates of the point cloud they would previously need to call Frame::getPointCloud(). This function would then copy all data to the system memory. In SDK 2.0 this may be achieved faster by only calling PointCloud::copyPointsXYZ(). Similarly, consider a use case where we only need the RGB colors from the point cloud:

1.8.1

2.0

const auto pointCloud = frame.getPointCloud();
cv::Mat rgb(pointCloud.height(), pointCloud.width(),
            CV_8UC3, cv::Scalar(0, 0, 0));

const auto height = pointCloud.height();
const auto width = pointCloud.width();

for(size_t i = 0; i < height; i++)
{
    for(size_t j = 0; j < width; j++)
    {
        auto &color = bgr.at<cv::Vec3b>(i, j);
        color[0] = pointCloud(i, j).red();
        color[1] = pointCloud(i, j).green();
        color[2] = pointCloud(i, j).blue();
    }
}
第1行:将XYZ+RGBA+对比度数据从GPU复制到系统内存。
第3行:分配具有适当大小的OpenCV矩阵来仅保存RGB数据。
第8-17行:选择性地将RGB数据从系统内存的一部分复制到另一部分。
auto rgba = frame.pointCloud().copyColorsRGBA();
auto *dataPtr = const_cast<void *>(static_cast<const void *>(image.data()));
cv::Mat rgba(rgba.height(), rgba.width(), CV_8UC4, dataPtr);
第1行:将颜色数据从GPU复制到 Zivid::Array2D<Zivid::ColorRGBA>
它拥有数据的所有权。
第2行:将数据指针转换为 void* ,因为这就是OpenCV
矩阵构造函数需要的。
第3行:我们将此数据块包装在OpenCV矩阵中。
这是可能实现的,因为 Zivid::ColorRGBA 的布局完全匹配
CV_8UC4的布局。此步骤不会进行复制的操作。

将选定数据从GPU复制到系统内存(用户分配)

在上面的示例中,数据的所有权由返回的 Zivid::Array2D<> 对象持有。或者,用户可以为 Zivid::PointCloud::copyData(dataPtr) 提供一个预分配的内存缓冲区。dataPtr 的类型定义了要复制的内容(PointXYZ*ColorRGBA* 等)。

现在让我们看一下与上面完全相同的用例。但是,这一次我们让OpenCV分配必要的存储空间,然后我们要求Zivid API将数据直接从GPU复制到这个内存位置:

1.8.1

2.0

const auto pointCloud = frame.getPointCloud();
cv::Mat rgb(pointCloud.height(), pointCloud.width(),
             CV_8UC3, cv::Scalar(0, 0, 0));

const auto height = pointCloud.height();
const auto width = pointCloud.width();

for(size_t i = 0; i < height; i++)
{
    for(size_t j = 0; j < width; j++)
    {
        auto &color = bgr.at<cv::Vec3b>(i, j);
        color[0] = pointCloud(i, j).red();
        color[1] = pointCloud(i, j).green();
        color[2] = pointCloud(i, j).blue();
    }
}
第1行:将XYZ+RGBA+对比度数据从GPU复制到系统内存。
第3行:分配具有适当大小的OpenCV矩阵。
第8-17行:选择性地将RGB数据从系统内存的一部分复制到另一部分。
const auto pointCloud = frame.pointCloud();
auto rgba = cv::Mat(pointCloud.height(), pointCloud.width(), CV_8UC4);
auto *dataPtr = reinterpret_cast<Zivid::ColorRGBA *>(rgba.data);
pointCloud.copyData(dataPtr);
第1行:获取GPU上完整点云的句柄。
第2行:分配一个适当大小的OpenCV矩阵。
第3行:将OpenCV数据指针转换为ColorRGBA*,以便Zivid API可以
了解要复制哪些数据。
第4行:将RGBA数据直接复制到OpenCV内存缓冲区中。

可视化

Zivid可视化模块已重命名和移动。

Vis3D

Visualization

Zivid::CloudVisualizer

Visualization::Visualizer

Zivid::CloudVisualizer::EnableColors

Visualization::Visualizer::ColorsEnabled

Zivid::CloudVisualizer::EnableMeshing

Visualization::Visualizer::MeshingEnabled

1.8.1

2.0

Zivid::CloudVisualizer vis;
zivid.setDefaultComputeDevice(vis.computeDevice());
...
vis.showMaximized();
vis.show(frame);
vis.resetToFit();
vis.run();
Zivid::Visualization::Visualizer visualizer;
...
visualizer.showMaximized();
visualizer.show(frame);
visualizer.resetToFit();
visualizer.run();

不支持同时使用多个计算设备。因此对 setDefaultComputeDevice 的调用是多余的。

保存

3D

3D数据的保存方式没有变化。

frame.save("Frame");

二维

1.8.1

2.0

frame2D.image<Zivid::RGBA8>().save("Image.png");
frame2D.imageRGBA().save("Image.png");

Misc

内参

intrinsics() 函数从 Camera 类中移出并放置在 Experimental::Calibration 命名空间内。它现在将 Camera 作为参数。

Camera::intrinsics()

Zivid::Experimental::Calibration::intrinsics(camera)

1.8.1

2.0

auto intrinsics = camera.intrinsics();
auto intrinsics = Zivid::Experimental::Calibration::intrinsics(camera);

信息

The member functions on Camera that used to get firmware version, model name, etc. have been removed. Information about the camera is now organized under CameraInfo. This is a member of Camera, accessed via Camera::info().

1.8.1

2.0

auto firmwareVersion = camera.firmwareVersion();
auto firmwareVersion = camera.info().firmwareVersion();
auto modelName = camera.modelName();
auto modelName = camera.info().modelName();
auto majorRevision = camera.revision().majorRevision();
auto minorRevision = camera.revision().minorRevision();
auto majorRevision = camera.info().revision().major();
auto minorRevision = camera.info().revision().minor();
auto serialNumber = camera.serialNumber();
auto serialNumber = camera.info().serialNumber();
auto maxDataSize = camera.userDataMaxSizeBytes();
auto maxDataSize = camera.info().userData().maxSizeBytes().value();