Vision Engine(视觉引擎)

Vision Engine是点云计算的支柱。它控制着 图案投影 、成像和处理投影图案的图像以生成最终的3D点云。

一些具有挑战性的场景,例如易受互相反射影响的闪亮金属物体,与一般场景(例如消费品)相比,可能需要不同的处理来获取良好的点云。使用正确的视觉引擎对于在每个特定场景中充分利用相机是必要的。

Omni Engine

备注

The Omni Engine is only available for Zivid 2+.

The Omni Engine is built for exceptional point cloud quality on all scenes, including scenes with extremely specular reflective and transparent objects. Same as for the Stripe Engine, it trades off speed for quality. This makes the Omni Engine suitable for applications such as piece picking.

Read more about the Omni Engine

Stripe Engine

The Stripe Engine is the default Vision Engine for Zivid 2+. It is built for exceptional point cloud quality in scenes with highly specular reflective objects. This makes the engine suitable for applications such as factory automation, manufacturing and bin picking.

Read more about the Stripe Engine

Phase Engine

The Phase Engine is the default Vision Engine for Zivid One+ and Zivid 2. It is fast and provides good point clouds, and is a good compromise between quality and speed. The Phase Engine is recommended for objects that are diffuse, opaque, and slightly specular reflective, and is suitable for applications in logistics such as parcel induction.

Read more about the Phase Engine

版本历史

SDK

变更

2.10.0

Added support for Zivid 2+ and Omni Engine.

2.6.0

使用NVIDIA GPU时Stripe engine的性能提高了5%到15%。与 2.5相比,使用快速CPU和慢速GPU(例如Intel集成GPU)将具有大致相同或稍差的性能(1%到5%)。

2.5.0

Stripe engine性能提高了 2% 到 10%。

2.4.0

为Zivid 2添加了Stripe engine的支持。

2.3.0

提高了Stripe engine的速度,每次采集大约100毫秒。

2.2.0

添加了Stripe Vision AP。原始和默认的视觉引擎被命名为Phase。