Sampling (3D)
Pixel
The Settings::Sampling::Pixel
parameter is used to choose the light color of the projected patterns and sampled pixels.
Depending on camera model the setting will have different options.
Zivid 2/2+ |
Zivid 2+ R |
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✓ |
✓ |
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✓ |
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✓ |
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✓ |
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✓ |
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✓ |
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✓ |
The respective resolutions, given camera, are as follows:
3D capture |
Zivid 2+ |
Zivid 2 |
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Full resolution [1] |
2448 x 2048 |
1944 x 1200 |
2x2 [1] |
1224 x 1024 |
972 x 600 |
4x4 [1] |
612 x 512 |
Not available |
When set to all
, all pixels sampled, the point cloud has full resolution.
The following illustration shows the sensor grid and associated indices.
When we sub-/downsample (2x2) we get 1/4 of the original number of points.
This means that, after subsampling or downsampling 2x2, the number of points along x and y axis is divided by 2. For subsample or downsample 4x4 the number of points along x and y axis is divided by 4.
For example, for Zivid 2+ M130 the spatial distance between two pixels is 0.32 mm @ 1300 mm working distance. With 2x2 subsampling, this distance is doubled to 0.64 mm at the same working distance.
This does not affect the resolution in depth; the point precision determines this.
Point cloud is full resolution when |
Point cloud has smaller resolution when |
Subsampling decreases the acquisition and capture time, as less data will be captured and processed. Additionally, it eliminates the need to downsample the data to transform it to a more manageable size and thus reduces the storage and post-processing requirements. With a quarter of the data, Zivid post-processing (such as Normals and Transform) and user post-processing (e.g., CAD matching) become faster.
Picking a specific color channel can also help reduce noise and effects of ambient light. Projecting blue light will in most cases give better data than red light. On 2+ MR60/MR130/LR110, we always prefer to project blue light.
Version History
SDK |
Changes |
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2.14.0 |
Added support for 2+ MR60/MR130/LR110 with the |
2.11.0 |
Added support for |